Computers of the future can be controlled simply with our gestures. SoftKinetic, a Belgian company specialized in software and hardware dedicated to gesture recognition, and Intel have joined forces to offer consumers computers capable of assimilating, translating and processing our movements as an order or action without the need for the intervention of other external devices to regulate operation. Supposedly, this will be a reality on the horizon of 2013. But what is certain is that it opens the doors to a new way of understanding consumer technology.
Focused on the development and production of cameras and gesture recognition programs, this coalition has pursued an amazing technology that has been installed among us for some time, much longer than we think a priori. Surely we can remember the Microsoft Kinect for Xbox, which allowed users to put aside the controls to use their own body in the interaction with the scene developed in the game. Each movement has an exact repetition interpreted by the computer, creating an effect of augmented or virtual reality before our eyes.
Working in this field, you can already taste great results. In this video simulation, it is visually explained how the transmission of body movement to various on-screen applications works.
The theory ends here. This technology is not limited to powerful business or corporate computers, but will also be available on personal computers. Through DepthSense, a camera built into the PC, all movements will be recorded and adapted to a computer-readable language. Finally, and after understanding the data, they will become commands that carry out specific actions.
The camera will be able to detect our body at a minimum distance of 15 centimetres, which guarantees us to live a totally different experience from the one we are used to. Will we see physical keyboards and mice disappear as we said these days?
The vision of gesture recognition is that of a digital world with natural and intuitive interfaces, which allow absolute control and freedom to explore and enjoy it, taking advantage of a wide range of gesture interpretation devices and applications around this technology.
Inevitably, these advances raise many questions. Devices as popular in recent times as tablets and smartphones base their usability on the touch screen, but will we see any of them working without even having to put a finger on them? Its practical application goes beyond the barriers of consumer technology and also serves to provide new developments in fields such as medicine. How far will it go?